By Joshua Needham | Observer Contributor
On May 24th 2016, game giant Activision Blizzard dropped on the world its newest massive success: Overwatch.
Blizzard has built itself up as the parent of some incredibly successful game franchises, including StarCraft, WarCraft (subsequently World of Warcraft), and Diablo. However, Overwatch was their first venture into the world of first-person-shooters (FPS).
Seven years prior, Riot Games launched the highly successful game League of Legends (LoL). LoL was a multiplayer-online-battle-arena (MOBA) style game, where players would choose from various hero characters, each with different attributes, strengths, and weaknesses, to fight for control of their enemy’s territory. Players could identify with various heroes in the game, gaining skills in playing one hero in particular, while forging new friendships and rivalries within the community the game created.